For example, the transporter menu only appears providing you have a transporter installed if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Most of the buttons are only visible when applicable. I will then give a quick overview of the Mod and some highlights. The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. The “Select Crew” and “Select Era” plugins should be selected after if desired. The “Game Modes” plugins take precedence over others. The download contains plugins that are required for selecting what type of game-mode you wish to play, the type of crew you wish to have and what era to play in. Any other Mod installed on top of this one will result in non-functionality or, at best, many errors. This is a standalone Mod requiring only the Patch v 1.1 and BCMI for using the plugins. The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected.
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